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Tom Hockenhull
Tom Hockenhull
Environment and Props Artist
Manchester, United Kingdom

Summary

I'm Tom, a Masters graduate specialising in 3D environments and props modelling. I've been doing 3D work for around 7 years now and have experience in a range of software and tools. I'm always trying to improve my work and network with other artists. Mostly specialising in PBR (semi-realistic) texturing and hard-surface modelling, I have worked on several portfolio projects and I'm currently supplying assets for a game that is soon to be published on the PS5 store.

Skills

3D ModelingTexturingLevel Design

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
PaintTool SAI
PaintTool SAI
Vegas Pro
Vegas Pro